Immune
immune - syntax: immune(CH,"damage type")
Returns true if CH is immune to the given damage type.
--- switch weapons if target immune. if immune(ch,"fire")) then mdo("wield ice blade") end
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immune - syntax: immune(CH,"damage type")
Returns true if CH is immune to the given damage type.
--- switch weapons if target immune. if immune(ch,"fire")) then mdo("wield ice blade") end