Mobexists
mobexists - syntax: mobexists("mobkey",[room])
True if at least one mob with key [mobkey] is in the game or in the specified room. If room is given it can be either a room key or a ROOM type variable. No visibility checks are applied - this function has no actor.
--- Is ivar at recall? if mobexists("badtrip-99",getroom("aylor-0")) then say ("Uhoh, Ivar is at recall!") end --- Is there a guard right here? if mobexists("aylor-30",room) then ... --- Is there one in the game at all? if mobexists("aylor-30") then ...