Redit
syntax redit roomkey
example.
redit aylor-0 brings up the editor for recall.
Key : aylor-0 Old Vnum: 66000 UID: 32418 A) Name : The Grand City of Aylor --------------------------------------------------------------------------- B) Description: (first 3 lines) 1. You stand on the edge of the beautiful City of Aylor. 2. --------------------------------------------------------------------------- C) Sector : city . . Sector Flags : city, outside D) Heal Rate : 100 F) Min Level : 0 E) Mana Rate : 100 G) Max Level : 0 H) Clan : I) Guild : J) Brightness : 1 T) Color : default K) Maxchars : 0 L) Owner : M) Flags : nomob, indoors, graffiti, silentspell *N) Resets : 3 top level resets. *O) Exits : 6 standard exits. *P) Mapexits : 1 mapexit. *R) Descs : 1 description. *S) Roomprogs : 0 room prog triggers - . ---------------------------------------------------------------------------
A - This is what the room name is the players will see
B - brings you into the room description the players will see when they go in the room
C - Sector Flags -Is it a city? A forest?
D - Heal rate in room
E - Mana rate in room
F - Minimum level of player entering room
G - Maximum level of player that can enter room
H - Clan - not used in general building
I - Guild - if the room belongs to a guild.
J - Brightness -
K - MaxChars - set only if 15 people can be in a room , or only 2 people in a room
L - Owner - Don't mess with in general Building.
M - Flags - Flags on the rooms, flagging it indoors? silentspell? norecall? prison?
N - Resets - You built a mob. This is how you get it to pop in that room.
O - Exits - any exits that lead off to the room go in here.
P - Mapexits - dont mess with this till ready for testing.
R - Descs - Extra descriptions.. for example - l door, look etching brings up a description here.
S - Roomprogs - and room triggers.