Commands
For more information about these commands, see 'help <command>' on Aardwolf.
HELP
The Help command will give you useful help files on different subjects.Syntax: help <skillname/spellname/class/stat,etc>
RUNTO
Use this command from Aylor recall to quickly run to an area by using its keyword. You can find an area's keyword by typing 'area keyword <word>'.Syntax: runto <area keyword>
RUN
To move short distances just type the direction, for long distances Run is best.Syntax: run <speedwalk directions>
MOBDEATHS
This command shows where others of similar level and alignment kill mobs.Syntax: mobdeaths <low level> <high level> [good|evil]
OUTFIT
A command that will give you equipment to wear at the beginning of the game. Only works between levels 1 to 5.
Puts objects into you inventory.
Syntax: get <object> : Picks up an item. get <object> <container> : Retrieves an item from a container. get all corpse : Retrieves everything from a corpse.DROP
Removes an object from your inventory and puts it on the floor.
Syntax: drop <object> : Drops an item. drop <amount> coins : Drops gold. drop <all> : Drops everything that doesn't have the (K) flag.KEEP, UNKEEP
Allows you to hold onto certain objects while dropping everything else.
Syntax: keep <item> unkeep <item> keep all unkeep all keep all.<item> unkeep all.<item>WEAR, REMOVE
Places equipment from your inventory on your body. Remove takes it off and places it back in your inventory.
Syntax: wear <object> : Wears a given object. wear all : Attempts to wear all items in inventory. remove <object> : Removes a given object. remove <location> : Removes an object from a given wear location. remove all : Removes all worn objects.
QUAFF
This command uses the magical properties of a potion.Syntax: quaff <potion>
ZAP
Uses the magical properties of a wand. You must hold the wand before using the zap command.Syntax: zap <target>
When hungry or thirsty use these.
Syntax: drink <object> Syntax: gulp <object> Syntax: eat <object>
KILL
How to attack a mob.Syntax: kill <target>
LOOK
Shows the room descripton, exits, and any mobs or players in the room.
Syntax: look : Displays current room. look <object/keyword> : Gives a description of that object. look <character> : Shows target's description and worn eq. look <direction> : Gather information about nearby rooms. look in <object/corpse> : Displays inventory of container/corpse. rlook <object> : Attempts to look at in-room objects first. examine <object/corpse> : Same as 'look <item>' and 'look in <item>'.
SCAN
Shows any mobs or players that are within 3 rooms that are in a straight direction.
Syntax: scan : Scans all directions for players and monsters. scan <direction> : Scans a particular direction for lifesigns.
WHERE
Lists details about the current area and the locations of all visible players within it.
Syntax: where Syntax: where <target>
EXITS
Shows you the visible exits of the room you are in.
RECALL
Return to Aylor. This can be used to escape a fight, but it will cost you 25 experience points.
Used to enter a portal. Portals that are objects must be held to use.
Syntax: enter (held portal) enter <object> (in-room portals)
HOLD
Used to hold portals and other objects that are not weapons or armor.Syntax: hold <object>
FLEE
When in a situation that you can not handle and need to escape use Flee. It takes you in a random direction and will cost you 10 experience points.
In combat, when your hp drops below your set wimpy points, automatic flee will kick in.
Syntax: wimpy : Sets your wimpy value to 20% of max hp. Syntax: wimpy <number> : Sets your wimpy value to the amount entered.
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