Human
Humans are the versatile jacks-of-all-trades (and masters of none) in the realm. While humans don't possess any particular strengths, immunities, or specializations, their well-rounded capabilities make them highly adaptable.
Questmasters across the land favor recruiting Humans for their willingness to take on any challenge. Humans' ingenuity in overcoming obstacles is invaluable, leading questmasters to offer greater rewards to entice these capable adventurers.
Comfortable in the hustle and bustle of cities and towns, the sights, sounds, and cultures of city life energize Humans, allowing them to fight more efficiently among cobblestone streets and bustling markets.
Starting stats/Training costs for the Human race:
STR INT WIS DEX CON LUCK
Human starting stats : 13 13 13 13 13 13
Training Costs : 0 0 0 0 0 0
Other abilities : 1 extra Quest point per Quest
: 5% more damage in city Sectors
Zero means standard cost. A negative amount means the race can train that stat more cheaply and a positive number means a higher training cost.
Resistances for the Human race (%'s):
------------------------------------------------------------------------ Bash : 0 Pierce : 0 Slash : 0 Acid : 0 Air : 0 Cold : 0 Disease : 0 Earth : 0 Energy : 0 Fire : 0 Holy : 0 Light : 0 Electric : 0 Magic : 0 Mental : 0 Negative : 0 Poison : 0 Shadow : 0 Sonic : 0 Water : 0 ------------------------------------------------------------------------